Conference Publication Details
Mandatory Fields
Lazzarini V.
International Computer Music Conference, ICMC 2008
Interactive audio signal scripting
2008
January
Published
1
()
Optional Fields
This article discusses interactive audio scripting using a Python language module, PySndObj, based on the Sound Object (SndObj) Library. This module allows for advanced music and audio scripting and provides support for fast application development and on-the-fly synthesis programming. The article introduces the main concepts involved in audio programming with the library and provides an overview of the PySndObj module with some examples The article concludes with a discussion of interactive audio scripting with reference to the system presented here.
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